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Casinos & Gaming: Global Industry Guide – market research on Aarkstore Enterprise

Casinos & Gaming: Global Industry Guide is an essential resource for top-level data and analysis covering the casinos & gaming industry. It includes detailed data on market size and segmentation
textual analysis of the key trends and competitive landscape and profiles of leading companies. This incisive report provides expert analysis on a global
regional and country level basis.Scope the Report * Contains an executive summary and data on value
volume and segmentation * Provides textual analysis of the industrys prospects
competitive landscape and profiles of the leading companies * Incorporates in-depth five forces competitive environment analysis and scorecards * Covers the Global
European and Asia-Pacific markets as well as individual chapters on 5 major markets (France
Germany
Japan
Britain and the U.S.) .* Includes a five-year forecast of the worldwide industryHighlightsThe casinos & gaming sector grew by 0.6% in 2009 million.In to a value of $ 347
987.4 2014 expected to reach the global casinos & gaming sector to a value of $ 440
966.3 million
have been an increase of 26.7% in 2009. Other gaming is the largest segment of the Global Casinos & Gaming sector accounts for 80.2% of Total value.Asia-Pacific accounts for 37.1% of the worlds Casinos & Gaming Sector value.Healthy sector growth in recent years and facilitate diversification rivalry among large incumbents.Why you should buy this report * Spot future trends and developments * Inform your business decisions * Add weight to presentations and marketing materials * Save time carrying out entry-level market research DefinitionThe casinos and gaming sector consists of all types of bets
including commercial
governmental and charitable activities. The casinos segment comprises in casinos (including Indian casinos in the U.S.) gambling
including slot machines and gambling
when this on casino premises. The gaming segment includes all other forms of gambling
including national and other lotteries
racing and sports betting
bingo
pachinko and slot machines
if they are not on casino premises. online casino and gaming activity
except for the online purchase of lottery want is not included. All values are expressed in terms of gross gaming win. This is out of the total amount of customer less the total paid out to customers as winnings
but before the payment of taxes
expenses for charity or other causes of games set up for such purposes
or other costs . Contents: Summary 2Introduction 19What is this report Abou 19Who is the target Reade 19Market Definition 20Market 19GLOBAL Casinos & Gaming OVERVIEW 20Market VALUE 21MARKET SEGMENTATION I 22markets SEGMENTATION II 23FIVE FORCES ANALYSIS 24MARKET FORECASTS 33CASINOS & Gaming in AsiaPacific 35MARKET OVERVIEW 35MARKET VALUE 36MARKET SEGMENTATION I 37MARKET SEGMENTATION II 38FIVE FORCES ANALYSIS 39MARKET FORECASTS 48CASINOS & GAMING IN EUROPE OVERVIEW 50MARKET 50MARKET VALUE 51MARKET SEGMENTATION I 52MARKET SEGMENTATION II 53FIVE FORCES ANALYSIS 54MARKET FORECASTS 61CASINOS & GAMING IN BELGIUM 63MARKET OVERVIEW 63MARKET VALUE 64MARKET SEGMENTATION I 65MARKET SEGMENTATION II 66FIVE FORCES ANALYSIS 67MARKET FORECASTS 75MACROECONOMIC INDICATORS 76CASINOS & GAMING IN CANADA 78MARKET OVERVIEW 78MARKET VALUE 79MARKET SEGMENTATION I 80MARKET SEGMENTATION II 81FIVE FORCES ANALYSIS 82MARKET FORECASTS 90MACROECONOMIC SCOREBOARD 91CASINOS & Games in China 93MARKET OVERVIEW 93MARKET VALUE 94MARKET SEGMENTATION I 95MARKET SEGMENTATION II 96FIVE FORCES ANALYSIS 97MARKET FORECASTS 105MACROECONOMIC SCOREBOARD 106CASINOS & GAMING IN FRANCE 108MARKET OVERVIEW 108MARKET VALUE 109MARKET SEGMENTATION I 110MARKET SEGMENTATION II 111FIVE FORCES ANALYSIS 112MARKET FORECASTS 120MACROECONOMIC SCOREBOARD 121CASINOS & GAMING IN GERMANY 123MARKET OVERVIEW 123MARKET VALUE 124MARKET SEGMENTATION I 125MARKET SEGMENTATION II 126FIVE FORCES ANALYSIS 127MARKET INDICATOR FORECASTS 135MACROECONOMIC 136CASINOS & Gaming in Italy 138MARKET
OVERVIEW 138MARKET VALUE 139MARKET SEGMENTATION I 140MARKET SEGMENTATION II 141FIVE FORCES ANALYSIS 142MARKET FORECASTS 150MACROECONOMIC SCOREBOARD 151CASINOS & GAMING IN JAPAN 153MARKET OVERVIEW 153MARKET VALUE 154MARKET SEGMENTATION I 155MARKET SEGMENTATION II 156FIVE FORCES ANALYSIS 157MARKET FORECASTS 165MACROECONOMIC SCOREBOARD 166CASINOS & GAMING IN THE NETHERLANDS 168MARKET OVERVIEW 168MARKET VALUE 169MARKET SEGMENTATION I 170MARKET SEGMENTATION II 171FIVE FORCES ANALYSIS 172MARKET FORECASTS 180MACROECONOMIC SCOREBOARD 181CASINOS & GAMING IN SPAIN OVERVIEW 183MARKET 183MARKET VALUE 184MARKET SEGMENTATION I 185MARKET SEGMENTATION II 186FIVE FORCES ANALYSIS 187MARKET 194MACROECONOMIC INDICATOR FORECASTS 195CASINOS & GAMING IN THE UNITED KINGDOM 197MARKET OVERVIEW 197MARKET VALUE 198MARKET SEGMENTATION I 199MARKET SEGMENTATION II 200FIVE FORCES ANALYSIS 201MARKET FORECASTS 209MACROECONOMIC INDICATORS 210CASINOS & GAMING IN THE UNITED STATES SUMMARY 212MARKET 212MARKET VALUE 213MARKET SEGMENTATION I 214MARKET SEGMENTATION II 215FIVE FORCES ANALYSIS 216MARKET INDICATOR FORECASTS 225MACROECONOMIC 226COMPANY PROFILE 228BCLC 228Camelot Group plc 229Harrahs Entertainment
Inc 233La Francaise des Jeux 239APPENDIX 240Data Research Methodology 240About 241Disclaimer visit 241For more information please contact: http://www.aarkstore.com/reports/Casinos-Gaming-Global-Industry- Guide-18066.html

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